Post by Slug on Aug 3, 2009 3:07:29 GMT -5
Name;; Thunderstruck
Race;; Bot
Gender;; Mech
Age;; Exactly three hundred solarcycles.
Origin;; Cybertron
Allegiance;; Neutral
Description;;
Thunderstruck alt mode is a silver BMW GINA Light Visionary Model, which he is extremely proud of for finding first thing the second he came to earth.
Thunderstruck rarely transforms, if ever. But when he does, whoo boy, take a step back! Thunderstruck will leave you, well, thunderstruck! Though sad to say I've not seen him transform enough for me to describe this amazing process, I can still tell you what he looks like in robot mode.
Thunderstruck is a tall, lean looking mech, though he he's a bit knobby around the joints. His back wheels of his alt mode are located where his heels should be, and in front of those heels are a thick slate of metal that could be what seems to be the front of his "feet". His ankles are wrapped with delicate, but important wires. These wires travel from ankle to his jutting hips; these certain wires able Thunderstruck to walk around. You could call these wires "muscles", so to speak. These "muscles" are covered in thick, but sleek armor plating. The plating is there to protect the wires from being damaged. His calves are strong looking, but thankfully not bulky. Thunderstruck's knees are actually gears, turning whenever he takes a step. He is capable of actually removing one of these gears (though it's painful) and use it as a cutting tool, the "prongs" and points of the gear sharp as a rapier. Thunderstruck has a case around these gears in his knees that prevent the gears from damaging himself; he has to open this case to remove a gear, but covering these cases are a plate he can move. His thighs are thick; in human terms they could be called "muscular", but we'll just go with nicely shaped. Finally, his hips. As I said before they jut outwards from Thunderstruck, the tips of his hips long and shaped like the side of a disc, the inside of these tips visible. Inside these tips are chains that are connected to a knob inside the center of the hip. This helps Thunderstruck's leg motions, though it's mostly the leg wires that do the work.
Thunderstruck's torso is a bit long, shaped like a rectangle. On the front there are bumps; these bumps are in squares, two rows, each row having three bumps go down, the outside of these bumps lined with white. This, folks, is what you could call a "robot six-pack". Moving up to his chest, which is a bit bulky, Thunderstruck keeps his alt mode headlights on his chest, which he turns on whenever he decides to take a little midnight stroll.
The same with his legs, there are wires that start from his wrists to his shoulder sockets; inside his shoulder sockets a roll of wires in the shape of a coiled snake. These rolls will move around and shift the way Thunderstruck moves, feeding the arm more wire if needed, which gives Thunderstruck's a lot of power to his punches if there is more than enough wire in his arms. The wires themselves are also covered in thick, but sleek armor plating. Now we go back down to his hands. Thunderstruck's hands are what humans call "artist hands"; with wide palms and long, willowy fingers, Thunderstruck could easily wrap one hand around another bots neck and lift them off the ground. And, he also likes to "paint" (more like graffiti) Detroit's property. Returning where we once where, we move a little farther up to Thunderstruck's elbows; inside his elbows hide long, short-swords. He can easily unsheathe them with a certain, secret motion with his hand. Think sign language. These motions send pulses up his wires, and certain pulses will unsheathe the sword from his elbow. Finally, his shoulders. There is nothing much to say but "they're broad" will certainly cover it.
Thunderstruck's neck is swan-like: elegant and long. There are thick wires that connect from shoulder to head, which allow Thunderstruck to turn his head this way and that-- which he does a lot. His head is oval-shaped like many, though his face his a little heart, making him seem babyish. His nose is upturned, his lips plump, and his optics neatly ridged with curved brows.
Thunderstruck likes to flaunt his looks, though he's mostly an airhead when it comes down to it. Easy to manipulate, it's a wonder that Thunder' ain't a 'con yet. Though mostly he's a bubbly, sweet-heart, which is surprising because the war doesn't seem to affect him in anyway. He's easy to please, thank Primus, though only if you give you give him energon cubes and challenge him to a race. He loves to race.
That's why he came to earth in the first place, after all.
Past
Thundestruck was sparked on Cybertron like many others, though it was not during the War. He lived most of his life as a racer, a speed demon. He was what you could call a "wild child" when he was younger. It was until the War started that racing seemed to... dull. As if the racers he was facing were tired, or depressed.
Soon racing stopped entirely.
Unable to quell his thirst for racing, he caught rumor of a planet that raced. Illegally, legally-- what was the difference? They had racing, right? Well, no matter, Thunderstruck would be paying a little visit to this planet called Earth...
Other
TS' holoform is a short, but lean tanned blonde with bright green eyes. He wears typical skinny jeans that make his aft look tight, a grey polo shirt, and a shark-tooth necklace. To put it simple, Thunderstruck looks like a surfer boy.
1. Knee Gears. Sharp gears that are located in Thunderstruck's knees. Though he prefers to use them as cutting and metal carving tools, he can use them as weapons as well.
2. Elbow Blades. Long blades that can be unsheathed from Thunderstruck's elbows by making special hand signs, which send pulses up his arm wires; specific pulses will unsheathe and sheath his elbow blades.
3. Energon Scaple/Staff. Thunderstruck has a surgeon energon scaple he stole from a medic on cybertron. Though he can't use it for medical purposes, he was quite surprised when he found out it could expand into a staff, which he uses to keep a group of enemies at bay.
4. Optical beam. Though his optical beams are strong enough to do damage, it's enough to irritate or distract an enemy enough so he can make his get away when the getting is good.
Thunderstruck, when the war started, dislike the fact that you were judged for either having red optics, meaning decepticon, or blue meaning autobot, from either side. So he went to a special medic one day, asking for a optics of different colour. No one really remembers what his optic colour or faction was at that time, though it is suggested that he might have be a 'con. The medic suggested a colour. Not violet, not green, and certainly not orange... The suggestion had been no colour at all. Clear optics. Thunderstruck had merely smiled and nodded at the suggestion and gotten his optics changed to no colour, then left cybertron-- but not before stealing the medic's scaple.
Nice way to thank someone, eh?
I am a decepitcon.
Race;; Bot
Gender;; Mech
Age;; Exactly three hundred solarcycles.
Origin;; Cybertron
Allegiance;; Neutral
Description;;
>>>Alt Mode<<<
Thunderstruck alt mode is a silver BMW GINA Light Visionary Model, which he is extremely proud of for finding first thing the second he came to earth.
Transformation
Thunderstruck rarely transforms, if ever. But when he does, whoo boy, take a step back! Thunderstruck will leave you, well, thunderstruck! Though sad to say I've not seen him transform enough for me to describe this amazing process, I can still tell you what he looks like in robot mode.
Legs
Thunderstruck is a tall, lean looking mech, though he he's a bit knobby around the joints. His back wheels of his alt mode are located where his heels should be, and in front of those heels are a thick slate of metal that could be what seems to be the front of his "feet". His ankles are wrapped with delicate, but important wires. These wires travel from ankle to his jutting hips; these certain wires able Thunderstruck to walk around. You could call these wires "muscles", so to speak. These "muscles" are covered in thick, but sleek armor plating. The plating is there to protect the wires from being damaged. His calves are strong looking, but thankfully not bulky. Thunderstruck's knees are actually gears, turning whenever he takes a step. He is capable of actually removing one of these gears (though it's painful) and use it as a cutting tool, the "prongs" and points of the gear sharp as a rapier. Thunderstruck has a case around these gears in his knees that prevent the gears from damaging himself; he has to open this case to remove a gear, but covering these cases are a plate he can move. His thighs are thick; in human terms they could be called "muscular", but we'll just go with nicely shaped. Finally, his hips. As I said before they jut outwards from Thunderstruck, the tips of his hips long and shaped like the side of a disc, the inside of these tips visible. Inside these tips are chains that are connected to a knob inside the center of the hip. This helps Thunderstruck's leg motions, though it's mostly the leg wires that do the work.
Torso & Chest
Thunderstruck's torso is a bit long, shaped like a rectangle. On the front there are bumps; these bumps are in squares, two rows, each row having three bumps go down, the outside of these bumps lined with white. This, folks, is what you could call a "robot six-pack". Moving up to his chest, which is a bit bulky, Thunderstruck keeps his alt mode headlights on his chest, which he turns on whenever he decides to take a little midnight stroll.
Arms
The same with his legs, there are wires that start from his wrists to his shoulder sockets; inside his shoulder sockets a roll of wires in the shape of a coiled snake. These rolls will move around and shift the way Thunderstruck moves, feeding the arm more wire if needed, which gives Thunderstruck's a lot of power to his punches if there is more than enough wire in his arms. The wires themselves are also covered in thick, but sleek armor plating. Now we go back down to his hands. Thunderstruck's hands are what humans call "artist hands"; with wide palms and long, willowy fingers, Thunderstruck could easily wrap one hand around another bots neck and lift them off the ground. And, he also likes to "paint" (more like graffiti) Detroit's property. Returning where we once where, we move a little farther up to Thunderstruck's elbows; inside his elbows hide long, short-swords. He can easily unsheathe them with a certain, secret motion with his hand. Think sign language. These motions send pulses up his wires, and certain pulses will unsheathe the sword from his elbow. Finally, his shoulders. There is nothing much to say but "they're broad" will certainly cover it.
Neck, Head, & Face
Thunderstruck's neck is swan-like: elegant and long. There are thick wires that connect from shoulder to head, which allow Thunderstruck to turn his head this way and that-- which he does a lot. His head is oval-shaped like many, though his face his a little heart, making him seem babyish. His nose is upturned, his lips plump, and his optics neatly ridged with curved brows.
Personality
Thunderstruck likes to flaunt his looks, though he's mostly an airhead when it comes down to it. Easy to manipulate, it's a wonder that Thunder' ain't a 'con yet. Though mostly he's a bubbly, sweet-heart, which is surprising because the war doesn't seem to affect him in anyway. He's easy to please, thank Primus, though only if you give you give him energon cubes and challenge him to a race. He loves to race.
That's why he came to earth in the first place, after all.
Past
Thundestruck was sparked on Cybertron like many others, though it was not during the War. He lived most of his life as a racer, a speed demon. He was what you could call a "wild child" when he was younger. It was until the War started that racing seemed to... dull. As if the racers he was facing were tired, or depressed.
Soon racing stopped entirely.
Unable to quell his thirst for racing, he caught rumor of a planet that raced. Illegally, legally-- what was the difference? They had racing, right? Well, no matter, Thunderstruck would be paying a little visit to this planet called Earth...
Other
Holoform
TS' holoform is a short, but lean tanned blonde with bright green eyes. He wears typical skinny jeans that make his aft look tight, a grey polo shirt, and a shark-tooth necklace. To put it simple, Thunderstruck looks like a surfer boy.
Weapons
1. Knee Gears. Sharp gears that are located in Thunderstruck's knees. Though he prefers to use them as cutting and metal carving tools, he can use them as weapons as well.
2. Elbow Blades. Long blades that can be unsheathed from Thunderstruck's elbows by making special hand signs, which send pulses up his arm wires; specific pulses will unsheathe and sheath his elbow blades.
3. Energon Scaple/Staff. Thunderstruck has a surgeon energon scaple he stole from a medic on cybertron. Though he can't use it for medical purposes, he was quite surprised when he found out it could expand into a staff, which he uses to keep a group of enemies at bay.
4. Optical beam. Though his optical beams are strong enough to do damage, it's enough to irritate or distract an enemy enough so he can make his get away when the getting is good.
Special Optics
Thunderstruck, when the war started, dislike the fact that you were judged for either having red optics, meaning decepticon, or blue meaning autobot, from either side. So he went to a special medic one day, asking for a optics of different colour. No one really remembers what his optic colour or faction was at that time, though it is suggested that he might have be a 'con. The medic suggested a colour. Not violet, not green, and certainly not orange... The suggestion had been no colour at all. Clear optics. Thunderstruck had merely smiled and nodded at the suggestion and gotten his optics changed to no colour, then left cybertron-- but not before stealing the medic's scaple.
Nice way to thank someone, eh?
I am a decepitcon.